Dungeons 4 Received Update 1.4

Dungeons 4 Received Update 1.4

Developer Realmforge Studios released a large update 1.4 for RTS/dungeon manager Dungeons 4. It is now live on all available platforms. The update includes various changes to the Map Editor Beta, visual changes to the mod.io interface on PC, new game options like the ability to hide the Hand of Terror, as well as gameplay changes and various animation, visual effects and sound fixes.

Follow the link above to see the full patch notes or proceed below for some of the more interesting changes.

Dungeons 4 – Update 1.4 Includes:

Game Options
  • “Font size” added in the options menu: This option allows you to adjust the font size. On lower resolutions it is automatically set to “Auto” and will choose the largest font size, but this can be changed via the options menu. When playing on small screens like the Steam Deck, the text now offers better legibility with the auto setting turned on.
  • “Camera movement speed” and “Fast camera movement mode” added: These options allow you to adjust the camera movement to your liking. The fast camera movement mode can be used by default when holding shift while moving the camera with WASD when playing on keyboard and by holding LB while moving the camera when playing via gamepad.
  • “Potentially unpleasant sounds” option added to the options menu: This option can be used to mute potentially unpleasant noises such as the heartbeat of the dungeon heart or chewing noises (from creatures and other sources).
  • “Hand of Terror visible” added to the options menu: Switching off this option will hide the Hand of Terror in the dungeon whenever possible.
  • Fixed an issue where changing the key bindings would show incorrect conflicts between dungeon and overworld hotkeys.
User Interface & Controls
  • Improved behavior when giving multiple consecutive movement orders to your units in quick succession. Previously, units were prevented from moving quickly to the new movement point and appeared jittery.
  • The name and hit points of enemy units are now displayed in the bottom right corner when selecting or hovering over them within the dungeon.
  • The name of the map played in a save file is now displayed in the load/save menu.
  • Improved the Hand of Terror appearing jittery to the other player when playing in co-op.
  • [Mouse & Keyboard] You can now return to the previous menus with a right mouse click.
  • [Gamepad] Adjusted the scroll speed in several menus.
  • [Gamepad] Units can now be renamed.

Animations & Visual Effects & Sounds
  • Added cheering animations to the creatures when the Dungeon Lord is summoned.
  • Added a walking animation to heroes when they are imprisoned.
  • Improved some animations when Thalya is wearing her Sailor Suit outfit.
  • Improved the visual effects related to picking up and holding some of the resources in the Hand of Terror.
  • Added occasional comments from Thalya when she kills an enemy, is revived, or gets a new level.
  • Added sounds when using toggle on/off buttons.
  • Fixed incorrect step sounds in the fog of war.
  • Improved the sounds of the Dungeon Lord.
  • Fixed an issue where Thalya’s and the Narrator’s greeting voice lines would overlap during startup.
Localization
  • Fixed a spelling mistake in the description of when horde units needed Beer to satisfy their needs. It now states correctly that horde units need Beer starting with level 6.
  • Several smaller localization fixes & improvements.
Written by
A lover of all things RPG and TBS, Catherine is always looking for a new fantasy world to get lost in.

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