Hearthstone Introduces Core Set Updates in April

Hearthstone Introduces Core Set Updates in April

Developer Blizzard Entertainment has taken to the official site of CCG Hearthstone to reveal the Core Set update coming with the Year of the Wolf of April with the release of Festival of Legends expansion.

Blizzard revealed that through the year, they will be focusing their efforts on making Hearthstone and Battlegrounds into the best versions of themselves. There will also be a Wild-focused update later in the year.

“Soon, Standard will be saying goodbye to the expansions from the Year of the Gryphon: Forged in the Barrens, United in Stormwind, and Fractured in Alterac Valley. After the rotation, Standard will consist of Voyage to the Sunken City, Murder at Castle Nathria, March of the Lich King, Festival of Legends, and the updated Core Set.”

You can find the detailed giant infographic with all the cards entering or leaving the Core Set on the official site for easy reference.

KEYWORD UPDATE: TRADEABLE
  • Originally introduced with the United in Stormwind set, Tradeable will be an evergreen keyword starting this year.
  • Since Tradeable currently only exists in United in Stormwind and Fractured in Alterac Valley, we’ve started by adding a few Tradeable cards from those expansions into Core.
  • New Tradeable cards will be introduced throughout the Year of the Wolf and for years to come.
RETURNING KEYWORD: MAGNETIC
  • Magnetic is a keyword that appeared on certain Mechs in The Boomsday Project.
  • Mechs with Magnetic could either be played as normal OR played directly to the left of another Mech on the board to fuse with it, granting its stats, effects, and enchantments to the Mech in play.
  • Magnetic is a temporary addition to Core and will not necessarily stay in Core beyond this update.
PRIEST TUNE UP AND NEW KEYWORD: OVERHEAL
  • The base of the Priest class fantasy is healing, which may not feel as powerful as other classes’ base fantasies, like damage or Armor.
  • The new keyword, Overheal, was created to make healing more flexible and rewarding.
  • Cards with Overheal have an effect that is triggered when they are healed over their max health.
  • Overheal is a new evergreen class mechanic, like Combo is for the Rogue class.

Written by
A lover of all things RPG and TBS, Catherine is always looking for a new fantasy world to get lost in.

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