Manor Lords is an upcoming medieval RTS/Citybuilder for PC created by a solo developer Slavic Magic. It is slated to arrive in Steam Early Access in Fall 2020 where it will remain for one to two years. Players can expect to find deep, organic and realistic city building with large scale tactical battles.
“This game is being crafted by a solo developer. For three years it was growing in the dark cave of my room. It requires a lot of feedback and playtesting. I know that together with the help of the community I can adapt, improvise, overcome, and create the game we all want to play.”
Manor Lords’ features:
- Organic city building. Manor Lords aims to provide a gridless, organic city-building experience with the full freedom of placement and rotation, but utilizing snapping tools to make the planning more comfortable. The building mechanic is motivated by the growth of real medieval towns and villages, where major trade routes and landscapes often influenced how the settlement shaped and developed.
- Historical realism. While the game is not set in a particular century, every building is inspired by historical references from XI-XV century Europe. Fields must be plowed by a team of oxen, iron bloomed in a bloomery, the sheep herded on the open pastures governed by the Lord of the Manor… This combined with attention to detail is the key to immersing yourself fully in the medieval fiefdom you rule. The seasons pass, the weather changes, towns can rise and fall to war, disease or famine.
- Large scale battles. Manor Lords aims to portray battles that feel real, with large scale unit formations, morale, flanking, fatigue , weather and equipment all coming into play. Position your troops wisely. Even a smaller force can beat a large one, if commanded well,
- Handcrafted. The game is created by a solo developer that you can reach out to and share your opinions, ideas and criticisms.