Baron: Fur Is Gonna Fly, Nintendo Switch Quick Hit Review


Baron: Fur Is Gonna Fly, is an action indie game set in the First World War Era with one difference, all of your pilots are animals. Soar through the skies in era-appropriate warplanes as the battle rages on in this new title from DM Games Pty Ltd.

At first glance, Baron: Fur Is Gonna Fly, just the title makes one think that it is more than it is. The trailer gives a distinct impression of what is in store, but until the game is played it’s truly a mystery. The main menu reveals everything a player needs to know right from the start. There are only a few modes to go through at the moment. Battle is the main mode to play, with up to eight total players involved that can either be computer AI or live players or any combination of those two. The other modes of interest are Training and Sheep. Yes, I said sheep. In Sheep mode, the wooly critters will be flying fighter planes and players need to shoot them down. The quicker they go down, the more bonus points are earned until you fail to survive against them. Think of it as a scratchy horde mode.


When you take a look at the mechanics of the title it is apparent how planes fly very realistically. Leave the ground behind and take to the skies with loops, rolls, and gunfire. All of the different types of planes have a specific setup, some for speed, and others for more control so it is essential to pick the one that serves the current battle the best. All planes fly well and I have enjoyed trying out different planes with different animals as pilots.

One of the neatest things in the game is the progression system for pilots. Each has the ability to level up after each match. Their skills can be increased based on weapons, armor, and other stats including special weapons that are available for use after round 1. These are the types of upgrades I like to see in a game like this and I had fun trying out all the different combinations of weapons and planes.

There is one glaring negative that I see when playing this game and that is the quickness of it. There are only a few modes and, most glaringly, there isn’t a single-player campaign to spend your time in. With the way the game is set up, I feel like they should have included some sort of campaign where you play against the different animals with different planes. Perhaps they could have made a mode with a side-scrolling aspect to a story mission where players fly down the path and take out ground targets and other planes until a boss plane is activated.

For an indie game, this one was pretty fun to play, though short, and it has an interesting concept using animals in a World War setting. My son and I had a blast playing it together because older style planes have always been fun to mess around with. Baron: Fur is Gonna Fly released on March 6, 2020 for Nintendo Switch, PlayStation 4, Xbox One, and Steam for $19.99 USD.

Note: Our copy was reviewed on Nintendo Switch with a code provided by PR.

Written by
Long time game enthusiast and writer. I have beta tested a lot of Mmorpg's since I was thirteen including Star Wars Galaxies, Lord of the Rings Online, and Star Wars The Old Republic. Currently attending The Art Institute of Pittsburgh for a degree in Game Art and Technology.

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